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fix(challenge): add difficulty and policy rule hash to challenge metadata
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@@ -4,10 +4,12 @@ import "time"
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// Challenge is the metadata about a single challenge issuance.
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type Challenge struct {
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ID string `json:"id"` // UUID identifying the challenge
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Method string `json:"method"` // Challenge method
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RandomData string `json:"randomData"` // The random data the client processes
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IssuedAt time.Time `json:"issuedAt"` // When the challenge was issued
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Metadata map[string]string `json:"metadata"` // Challenge metadata such as IP address and user agent
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Spent bool `json:"spent"` // Has the challenge already been solved?
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ID string `json:"id"` // UUID identifying the challenge
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Method string `json:"method"` // Challenge method
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RandomData string `json:"randomData"` // The random data the client processes
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IssuedAt time.Time `json:"issuedAt"` // When the challenge was issued
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Metadata map[string]string `json:"metadata"` // Challenge metadata such as IP address and user agent
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Spent bool `json:"spent"` // Has the challenge already been solved?
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Difficulty int `json:"difficulty,omitempty"` // Difficulty that was in effect when issued
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PolicyRuleHash string `json:"policyRuleHash,omitempty"` // Hash of the policy rule that issued this challenge
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}
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@@ -4,6 +4,7 @@ import (
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"testing"
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"time"
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"github.com/TecharoHQ/anubis"
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"github.com/TecharoHQ/anubis/internal"
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"github.com/TecharoHQ/anubis/lib/challenge"
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"github.com/google/uuid"
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@@ -19,5 +20,6 @@ func New(t *testing.T) *challenge.Challenge {
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ID: id.String(),
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RandomData: randomData,
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IssuedAt: time.Now(),
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Difficulty: anubis.DefaultDifficulty,
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}
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}
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