Previously Anubis constructed challenge strings from request metadata.
This was a good idea in spirit, but has turned out to be a very bad idea
in practice. This new flow reuses the Store facility to dynamically
create challenge values with completely random data.
This is a fairly big rewrite of how Anubis processes challenges. Right
now it defaults to using the in-memory storage backend, but on-disk
(boltdb) and valkey-based adaptors will come soon.
Signed-off-by: Xe Iaso <me@xeiaso.net>
* lib/localization: implement localization system
Locale files are placed in lib/localization/locales/. If you add a
locale, update manifest.json with available locales.
* Exclude locales from check spelling
* tests(lib/localization): add comprehensive translations test
Signed-off-by: Xe Iaso <me@xeiaso.net>
* fix(challenge/metarefresh): enable localization
Signed-off-by: Xe Iaso <me@xeiaso.net>
* fix: use simple syntax for localization in templ
Also localize CELPHASE into French according to the wishes of the
artist.
Signed-off-by: Xe Iaso <me@xeiaso.net>
* chore: spelling
Signed-off-by: Xe Iaso <me@xeiaso.net>
* chore:(js): fix forbidden patterns
Signed-off-by: Xe Iaso <me@xeiaso.net>
* chore: add goi18n to tools
Signed-off-by: Xe Iaso <me@xeiaso.net>
* test(lib/localization): dynamically determine the list of supported languages
Signed-off-by: Xe Iaso <me@xeiaso.net>
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Signed-off-by: Xe Iaso <me@xeiaso.net>
Co-authored-by: Xe Iaso <me@xeiaso.net>