Moved all reducers and actions to their own folders

This commit is contained in:
Deluan
2020-11-08 13:15:46 -05:00
parent 24b040adf9
commit 3fc81638c7
33 changed files with 204 additions and 206 deletions
+151
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import 'react-jinke-music-player/assets/index.css'
import get from 'lodash.get'
import { v4 as uuidv4 } from 'uuid'
import subsonic from '../subsonic'
import {
PLAYER_CLEAR_QUEUE,
PLAYER_SET_VOLUME,
PLAYER_CURRENT,
PLAYER_ADD_TRACKS,
PLAYER_PLAY_NEXT,
PLAYER_SET_TRACK,
PLAYER_SYNC_QUEUE,
PLAYER_SCROBBLE,
PLAYER_PLAY_TRACKS,
} from '../actions'
const mapToAudioLists = (item) => {
// If item comes from a playlist, id is mediaFileId
const id = item.mediaFileId || item.id
return {
trackId: id,
name: item.title,
singer: item.artist,
albumId: item.albumId,
artistId: item.albumArtistId,
duration: item.duration,
cover: subsonic.url('getCoverArt', id, { size: 300 }),
musicSrc: subsonic.url('stream', id, { ts: true }),
scrobbled: false,
uuid: uuidv4(),
}
}
const initialState = {
queue: [],
clear: true,
current: {},
volume: 1,
playIndex: 0,
}
export const playQueueReducer = (previousState = initialState, payload) => {
let queue, current
let newQueue
const { type, data } = payload
switch (type) {
case PLAYER_CLEAR_QUEUE:
return initialState
case PLAYER_SET_VOLUME:
return {
...previousState,
playIndex: undefined,
volume: data.volume,
}
case PLAYER_CURRENT:
queue = previousState.queue
current = data.ended
? {}
: {
trackId: data.trackId,
uuid: data.uuid,
paused: data.paused,
}
return {
...previousState,
current,
playIndex: undefined,
volume: data.volume,
}
case PLAYER_ADD_TRACKS:
queue = previousState.queue
Object.keys(data).forEach((id) => {
queue.push(mapToAudioLists(data[id]))
})
return { ...previousState, queue, clear: false, playIndex: undefined }
case PLAYER_PLAY_NEXT:
current = get(previousState.current, 'uuid', '')
newQueue = []
let foundPos = false
previousState.queue.forEach((item) => {
newQueue.push(item)
if (item.uuid === current) {
foundPos = true
Object.keys(data).forEach((id) => {
newQueue.push(mapToAudioLists(data[id]))
})
}
})
if (!foundPos) {
Object.keys(data).forEach((id) => {
newQueue.push(mapToAudioLists(data[id]))
})
}
return {
...previousState,
queue: newQueue,
clear: true,
playIndex: undefined,
}
case PLAYER_SET_TRACK:
return {
...previousState,
queue: [mapToAudioLists(data)],
clear: true,
playIndex: 0,
}
case PLAYER_SYNC_QUEUE:
current = data.length > 0 ? previousState.current : {}
return {
...previousState,
queue: data,
clear: false,
playIndex: undefined,
current,
}
case PLAYER_SCROBBLE:
newQueue = previousState.queue.map((item) => {
return {
...item,
scrobbled:
item.scrobbled || (item.trackId === payload.id && payload.submit),
}
})
return {
...previousState,
queue: newQueue,
playIndex: undefined,
clear: false,
}
case PLAYER_PLAY_TRACKS:
queue = []
let match = false
Object.keys(data).forEach((id) => {
if (id === payload.id) {
match = true
}
if (match) {
queue.push(mapToAudioLists(data[id]))
}
})
return {
...previousState,
queue,
playIndex: 0,
clear: true,
}
default:
return previousState
}
}