Renamed Id to ID, following GoLang convention
This commit is contained in:
+9
-9
@@ -38,14 +38,14 @@ func (s *scrobbler) detectSkipped(ctx context.Context, playerId int, trackId str
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return
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case 1:
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np, _ := s.npRepo.Tail(playerId)
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if np.TrackId != trackId {
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if np.TrackID != trackId {
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return
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}
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s.npRepo.Dequeue(playerId)
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default:
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prev, _ := s.npRepo.Dequeue(playerId)
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for {
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if prev.TrackId == trackId {
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if prev.TrackID == trackId {
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break
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}
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np, err := s.npRepo.Dequeue(playerId)
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@@ -54,15 +54,15 @@ func (s *scrobbler) detectSkipped(ctx context.Context, playerId int, trackId str
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}
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diff := np.Start.Sub(prev.Start)
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if diff < minSkipped || diff > maxSkipped {
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log.Debug(ctx, fmt.Sprintf("-- Playtime for track %s was %v. Not skipping.", prev.TrackId, diff))
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log.Debug(ctx, fmt.Sprintf("-- Playtime for track %s was %v. Not skipping.", prev.TrackID, diff))
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prev = np
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continue
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}
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err = s.itunes.MarkAsSkipped(prev.TrackId, prev.Start.Add(1*time.Minute))
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err = s.itunes.MarkAsSkipped(prev.TrackID, prev.Start.Add(1*time.Minute))
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if err != nil {
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log.Warn(ctx, "Error skipping track", "id", prev.TrackId)
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log.Warn(ctx, "Error skipping track", "id", prev.TrackID)
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} else {
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log.Debug(ctx, "-- Skipped track "+prev.TrackId)
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log.Debug(ctx, "-- Skipped track "+prev.TrackID)
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}
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}
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}
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@@ -77,7 +77,7 @@ func (s *scrobbler) Register(ctx context.Context, playerId int, trackId string,
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}
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if mf == nil {
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return nil, errors.New(fmt.Sprintf(`Id "%s" not found`, trackId))
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return nil, errors.New(fmt.Sprintf(`ID "%s" not found`, trackId))
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}
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if err := s.itunes.MarkAsPlayed(trackId, playTime); err != nil {
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@@ -93,9 +93,9 @@ func (s *scrobbler) NowPlaying(ctx context.Context, playerId int, playerName, tr
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}
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if mf == nil {
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return nil, errors.New(fmt.Sprintf(`Id "%s" not found`, trackId))
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return nil, errors.New(fmt.Sprintf(`ID "%s" not found`, trackId))
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}
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info := &domain.NowPlayingInfo{TrackId: trackId, Username: username, Start: time.Now(), PlayerId: playerId, PlayerName: playerName}
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info := &domain.NowPlayingInfo{TrackID: trackId, Username: username, Start: time.Now(), PlayerId: playerId, PlayerName: playerName}
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return mf, s.npRepo.Enqueue(info)
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}
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