refactor: run Go modernize (#5002)
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@@ -212,10 +212,7 @@ func (p *playTracker) NowPlaying(ctx context.Context, playerId string, playerNam
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// Calculate TTL based on remaining track duration. If position exceeds track duration,
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// remaining is set to 0 to avoid negative TTL.
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remaining := int(mf.Duration) - position
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if remaining < 0 {
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remaining = 0
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}
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remaining := max(int(mf.Duration)-position, 0)
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// Add 5 seconds buffer to ensure the NowPlaying info is available slightly longer than the track duration.
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ttl := time.Duration(remaining+5) * time.Second
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_ = p.playMap.AddWithTTL(playerId, info, ttl)
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