Made the Player behaviour more consistent
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@@ -0,0 +1,35 @@
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const keyHandlers = (audioInstance, playerState) => {
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const nextSong = () => {
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const idx = playerState.queue.findIndex(
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(item) => item.uuid === playerState.current.uuid
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)
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return idx !== null ? playerState.queue[idx + 1] : null
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}
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const prevSong = () => {
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const idx = playerState.queue.findIndex(
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(item) => item.uuid === playerState.current.uuid
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)
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return idx !== null ? playerState.queue[idx - 1] : null
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}
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return {
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TOGGLE_PLAY: (e) => {
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e.preventDefault()
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audioInstance && audioInstance.togglePlay()
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},
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VOL_UP: () =>
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(audioInstance.volume = Math.min(1, audioInstance.volume + 0.1)),
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VOL_DOWN: () =>
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(audioInstance.volume = Math.max(0, audioInstance.volume - 0.1)),
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PREV_SONG: (e) => {
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if (!e.metaKey && prevSong()) audioInstance && audioInstance.playPrev()
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},
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NEXT_SONG: (e) => {
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if (!e.metaKey && nextSong()) audioInstance && audioInstance.playNext()
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},
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}
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}
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export default keyHandlers
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