ae1e0ddb11
* feat(subsonic): implement transcode decision logic and codec handling for media files Signed-off-by: Deluan <deluan@navidrome.org> * fix(subsonic): update codec limitation structure and decision logic for improved clarity Signed-off-by: Deluan <deluan@navidrome.org> * fix(transcoding): update bitrate handling to use kilobits per second (kbps) across transcode decision logic Signed-off-by: Deluan <deluan@navidrome.org> * refactor(transcoding): simplify container alias handling in matchesContainer function Signed-off-by: Deluan <deluan@navidrome.org> * fix(transcoding): enforce POST method for GetTranscodeDecision and handle non-POST requests Signed-off-by: Deluan <deluan@navidrome.org> * feat(transcoding): add enums for protocol, comparison operators, limitations, and codec profiles in transcode decision logic Signed-off-by: Deluan <deluan@navidrome.org> * refactor(transcoding): streamline limitation checks and applyLimitation logic for improved readability and maintainability Signed-off-by: Deluan <deluan@navidrome.org> * refactor(transcoding): replace strings.EqualFold with direct comparison for protocol and limitation checks Signed-off-by: Deluan <deluan@navidrome.org> * refactor(transcoding): rename token methods to CreateTranscodeParams and ParseTranscodeParams for clarity Signed-off-by: Deluan <deluan@navidrome.org> * refactor(transcoding): enhance logging for transcode decision process and client info conversion Signed-off-by: Deluan <deluan@navidrome.org> * refactor(transcoding): rename TranscodeDecision to Decider and update related methods for clarity Signed-off-by: Deluan <deluan@navidrome.org> * refactor(transcoding): enhance transcoding config lookup logic for audio codecs Signed-off-by: Deluan <deluan@navidrome.org> * refactor(transcoding): enhance transcoding options with sample rate support and improve command handling Signed-off-by: Deluan <deluan@navidrome.org> * refactor(transcoding): add bit depth support for audio transcoding and enhance related logic Signed-off-by: Deluan <deluan@navidrome.org> * refactor(transcoding): enhance AAC command handling and support for audio channels in streaming Signed-off-by: Deluan <deluan@navidrome.org> * refactor(transcoding): streamline transcoding logic by consolidating stream parameter handling and enhancing alias mapping Signed-off-by: Deluan <deluan@navidrome.org> * refactor(transcoding): update default command handling and add codec support for transcoding Signed-off-by: Deluan <deluan@navidrome.org> * fix: implement noopDecider for transcoding decision handling in tests Signed-off-by: Deluan <deluan@navidrome.org> * fix: address review findings for OpenSubsonic transcoding PR Fix multiple issues identified during code review of the transcoding extension: add missing return after error in shared stream handler preventing nil pointer panic, replace dead r.Body nil check with MaxBytesReader size limit, distinguish not-found from other DB errors, fix bpsToKbps integer truncation with rounding, add "pcm" to isLosslessFormat for consistency with model.IsLossless(), add sampleRate/bitDepth/channels to streaming log, fix outdated test comment, and add tests for conversion functions and GetTranscodeStream parameter passing. * feat(transcoding): add sourceUpdatedAt to decision and validate transcode parameters Signed-off-by: Deluan <deluan@navidrome.org> * fix: small issues Updated mock AAC transcoding command to use the new default (ipod with fragmented MP4) matching the migration, ensuring tests exercise the same buildDynamicArgs code path as production. Improved archiver test mock to match on the whole StreamRequest struct instead of decomposing fields, making it resilient to future field additions. Added named constants for JWT claim keys in the transcode token and wrapped ParseTranscodeParams errors with ErrTokenInvalid for consistency. Documented the IsLossless BitDepth fallback heuristic as temporary until Codec column is populated. Signed-off-by: Deluan <deluan@navidrome.org> * fix(transcoding): adapt transcode claims to struct-based auth.Claims Updated transcode token handling to use the struct-based auth.Claims introduced on master, replacing the previous map[string]any approach. Extended auth.Claims with transcoding-specific fields (MediaID, DirectPlay, UpdatedAt, Channels, SampleRate, BitDepth) and added float64 fallback in ClaimsFromToken for numeric claims that lose their Go type during JWT string serialization. Also added the missing lyrics parameter to all subsonic.New() calls in test files. * feat(model): add ProbeData field and UpdateProbeData repository method Add probe_data TEXT column to media_file for caching ffprobe results. Add UpdateProbeData to MediaFileRepository interface and implementations. Use hash:"ignore" tag so probe data doesn't affect MediaFile fingerprints. * feat(ffmpeg): add ProbeAudioStream for authoritative audio metadata Add ProbeAudioStream to FFmpeg interface, using ffprobe to extract codec, profile, bitrate, sample rate, bit depth, and channels. Parse bits_per_raw_sample as fallback for FLAC/ALAC bit depth. Normalize "unknown" profile to empty string. All parseProbeOutput tests use real ffprobe JSON from actual files. * feat(transcoding): integrate ffprobe into transcode decisions Add ensureProbed to probe media files on first transcode decision, caching results in probe_data. Build SourceStream from probe data with fallback to tag-based metadata. Refactor decision logic to pass StreamDetails instead of MediaFile, enabling codec profile limitations (e.g., audioProfile) to use probe data. Add normalizeProbeCodec to map ffprobe codec names (dsd_lsbf_planar, pcm_s16le) to internal names (dsd, pcm). NewDecider now accepts ffmpeg.FFmpeg; wire_gen.go regenerated. * feat(transcoding): add DevEnableMediaFileProbe config flag Add DevEnableMediaFileProbe (default true) to allow disabling ffprobe- based media file probing as a safety fallback. When disabled, the decider uses tag-based metadata from the scanner instead. * test(transcode): add ensureProbed unit tests Test probing when ProbeData is empty, skipping when already set, error propagation from ffprobe, and DevEnableMediaFileProbe flag. * refactor(ffmpeg): use command constant and select_streams for ProbeAudioStream Move ffprobe arguments to a probeAudioStreamCmd constant, following the same pattern as extractImageCmd and probeCmd. Add -select_streams a:0 to only probe the first audio stream, avoiding unnecessary parsing of video and artwork streams. Derive the ffprobe binary path safely using filepath.Dir/Base instead of replacing within the full path string. * refactor(transcode): decouple transcode token claims from auth.Claims Remove six transcode-specific fields (MediaID, DirectPlay, UpdatedAt, Channels, SampleRate, BitDepth) from auth.Claims, which is shared with session and share tokens. Transcode tokens are signed parameter-passing tokens, not authentication tokens, so coupling them to auth created misleading dependencies. The transcode package now owns its own JWT claim serialization via Decision.toClaimsMap() and paramsFromToken(), using generic auth.EncodeToken/DecodeAndVerifyToken wrappers that keep TokenAuth encapsulated. Wire format (JWT claim keys) is unchanged, so in-flight tokens remain compatible. Signed-off-by: Deluan <deluan@navidrome.org> * refactor(transcode): simplify code after review Extract getIntClaim helper to eliminate repeated int/int64/float64 JWT claim extraction pattern in paramsFromToken and ClaimsFromToken. Rewrite checkIntLimitation as a one-liner delegating to applyIntLimitation. Return probe result from ensureProbed to avoid redundant JSON round-trip. Extract toResponseStreamDetails helper and mediaTypeSong constant in the API layer, and use transcode.ProtocolHTTP constant instead of hardcoded string. Signed-off-by: Deluan <deluan@navidrome.org> * fix(ffmpeg): enhance bit_rate parsing logic for audio streams Signed-off-by: Deluan <deluan@navidrome.org> * fix(transcode): improve code review findings across transcode implementation - Fix parseProbeData to return nil on JSON unmarshal failure instead of a zero-valued struct, preventing silent degradation of source stream details - Use probe-resolved codec for lossless detection in buildSourceStream instead of the potentially stale scanner data - Remove MediaFile.IsLossless() (dead code) and consolidate lossless detection in isLosslessFormat(), using codec name only — bit depth is not reliable since lossy codecs like ADPCM report non-zero values - Add "wavpack" to lossless codec list (ffprobe codec_name for WavPack) - Guard bpsToKbps against negative input values - Fix misleading comment in buildTemplateArgs about conditional injection - Avoid leaking internal error details in Subsonic API responses - Add missing test for ErrNotFound branch in GetTranscodeDecision - Add TODO for hardcoded protocol in toResponseStreamDetails * refactor(transcode): streamline transcoding command lookup and format resolution Signed-off-by: Deluan <deluan@navidrome.org> * feat(transcode): implement server-side transcoding override for player formats Signed-off-by: Deluan <deluan@navidrome.org> * fix(transcode): honor bit depth and channel constraints in transcoding selection selectTranscodingOptions only checked sample rate when deciding whether same-format transcoding was needed, ignoring requested bit depth and channel reductions. This caused the streamer to return raw audio when the transcode decision requested downmix or bit-depth conversion. * refactor(transcode): unify streaming decision engine via MakeDecision Move transcoding decision-making out of mediaStreamer and into the subsonic Stream/Download handlers, using transcode.Decider.MakeDecision as the single decision engine. This eliminates selectTranscodingOptions and the mismatch between decision and streaming code paths (decision used LookupTranscodeCommand with built-in fallbacks, while streaming used FindByFormat which only checked the DB). - Add DecisionOptions with SkipProbe to MakeDecision so the legacy streaming path never calls ffprobe - Add buildLegacyClientInfo to translate legacy stream params (format, maxBitRate, DefaultDownsamplingFormat) into a synthetic ClientInfo - Add resolveStreamRequest on the subsonic Router to resolve legacy params into a fully specified StreamRequest via MakeDecision - Simplify DoStream to a dumb executor that receives pre-resolved params - Remove selectTranscodingOptions entirely Signed-off-by: Deluan <deluan@navidrome.org> * refactor(transcode): move MediaStreamer into core/transcode and unify StreamRequest Moved MediaStreamer, Stream, TranscodingCache and related types from core/media_streamer.go into core/transcode/, eliminating the duplicate StreamRequest type. The transcode.StreamRequest now carries all fields (ID, Format, BitRate, SampleRate, BitDepth, Channels, Offset) and ResolveStream returns a fully-populated value, removing manual field copying at every call site. Also moved buildLegacyClientInfo into the transcode package alongside ResolveStream, and unexported ParseTranscodeParams since it was only used internally by ValidateTranscodeParams. * refactor(transcode): rename Decider methods and unexport Params type Rename ResolveStream → ResolveRequest and ValidateTranscodeParams → ResolveRequestFromToken for clarity and consistency. The new ResolveRequestFromToken returns a StreamRequest directly (instead of the intermediate Params type), eliminating manual Params→StreamRequest conversion in callers. Unexport Params to params since it is now only used internally for JWT token parsing. * test(transcode): remove redundant tests and use constants Remove tests that duplicate coverage from integration-level tests (toClaimsMap, paramsFromToken round-trips, applyServerOverride direct call, duplicate 410 handler test). Replace raw "http" strings with ProtocolHTTP constant. Consolidate lossy -sample_fmt tests into DescribeTable. * refactor(transcode): split oversized files into focused modules Split transcode.go and transcode_test.go into focused files by concern: - decider.go: decision engine (MakeDecision, direct play/transcode evaluation, probe) - token.go: JWT token encode/decode (params, toClaimsMap, paramsFromToken, CreateTranscodeParams, ResolveRequestFromToken) - legacy_client.go: legacy Subsonic bridge (buildLegacyClientInfo, ResolveRequest) - codec_test.go: isLosslessFormat and normalizeProbeCodec tests - token_test.go: token round-trip and ResolveRequestFromToken tests Moved the Decider interface from types.go to decider.go to keep it near its implementation, and cleaned up types.go to contain only pure type definitions and constants. No public API changes. * refactor(transcode): reorder parameters in applyServerOverride function Signed-off-by: Deluan <deluan@navidrome.org> * test(e2e): add NewTestStream function and implement spyStreamer for testing Signed-off-by: Deluan <deluan@navidrome.org> --------- Signed-off-by: Deluan <deluan@navidrome.org>
426 lines
15 KiB
Go
426 lines
15 KiB
Go
package transcode
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import (
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"context"
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"encoding/json"
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"fmt"
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"strings"
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"github.com/navidrome/navidrome/conf"
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"github.com/navidrome/navidrome/consts"
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"github.com/navidrome/navidrome/core/ffmpeg"
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"github.com/navidrome/navidrome/log"
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"github.com/navidrome/navidrome/model"
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"github.com/navidrome/navidrome/model/request"
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)
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const defaultBitrate = 256 // kbps
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// Decider is the core service interface for making transcoding decisions
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type Decider interface {
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MakeDecision(ctx context.Context, mf *model.MediaFile, clientInfo *ClientInfo, opts DecisionOptions) (*Decision, error)
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CreateTranscodeParams(decision *Decision) (string, error)
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ResolveRequestFromToken(ctx context.Context, token string, mediaID string, offset int) (StreamRequest, *model.MediaFile, error)
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ResolveRequest(ctx context.Context, mf *model.MediaFile, reqFormat string, reqBitRate int, offset int) StreamRequest
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}
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func NewDecider(ds model.DataStore, ff ffmpeg.FFmpeg) Decider {
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return &deciderService{
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ds: ds,
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ff: ff,
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}
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}
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type deciderService struct {
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ds model.DataStore
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ff ffmpeg.FFmpeg
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}
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func (s *deciderService) MakeDecision(ctx context.Context, mf *model.MediaFile, clientInfo *ClientInfo, opts DecisionOptions) (*Decision, error) {
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decision := &Decision{
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MediaID: mf.ID,
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SourceUpdatedAt: mf.UpdatedAt,
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}
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var probe *ffmpeg.AudioProbeResult
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if !opts.SkipProbe {
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var err error
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probe, err = s.ensureProbed(ctx, mf)
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if err != nil {
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return nil, err
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}
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}
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// Build source stream details (uses probe data if available)
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decision.SourceStream = buildSourceStream(mf, probe)
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src := &decision.SourceStream
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// Check for server-side player transcoding override
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if trc, ok := request.TranscodingFrom(ctx); ok && trc.TargetFormat != "" {
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clientInfo = applyServerOverride(ctx, clientInfo, &trc)
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}
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log.Trace(ctx, "Making transcode decision", "mediaID", mf.ID, "container", src.Container,
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"codec", src.Codec, "bitrate", src.Bitrate, "channels", src.Channels,
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"sampleRate", src.SampleRate, "lossless", src.IsLossless, "client", clientInfo.Name)
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// Check global bitrate constraint first.
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if clientInfo.MaxAudioBitrate > 0 && src.Bitrate > clientInfo.MaxAudioBitrate {
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log.Trace(ctx, "Global bitrate constraint exceeded, skipping direct play",
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"sourceBitrate", src.Bitrate, "maxAudioBitrate", clientInfo.MaxAudioBitrate)
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decision.TranscodeReasons = append(decision.TranscodeReasons, "audio bitrate not supported")
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// Skip direct play profiles entirely — global constraint fails
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} else {
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// Try direct play profiles, collecting reasons for each failure
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for _, profile := range clientInfo.DirectPlayProfiles {
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if reason := s.checkDirectPlayProfile(src, &profile, clientInfo); reason == "" {
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decision.CanDirectPlay = true
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decision.TranscodeReasons = nil // Clear any previously collected reasons
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break
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} else {
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decision.TranscodeReasons = append(decision.TranscodeReasons, reason)
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}
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}
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}
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// If direct play is possible, we're done
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if decision.CanDirectPlay {
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log.Debug(ctx, "Transcode decision: direct play", "mediaID", mf.ID, "container", src.Container, "codec", src.Codec)
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return decision, nil
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}
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// Try transcoding profiles (in order of preference)
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for _, profile := range clientInfo.TranscodingProfiles {
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if ts, transcodeFormat := s.computeTranscodedStream(ctx, src, &profile, clientInfo); ts != nil {
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decision.CanTranscode = true
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decision.TargetFormat = transcodeFormat
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decision.TargetBitrate = ts.Bitrate
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decision.TargetChannels = ts.Channels
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decision.TargetSampleRate = ts.SampleRate
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decision.TargetBitDepth = ts.BitDepth
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decision.TranscodeStream = ts
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break
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}
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}
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if decision.CanTranscode {
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log.Debug(ctx, "Transcode decision: transcode", "mediaID", mf.ID,
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"targetFormat", decision.TargetFormat, "targetBitrate", decision.TargetBitrate,
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"targetChannels", decision.TargetChannels, "reasons", decision.TranscodeReasons)
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}
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// If neither direct play nor transcode is possible
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if !decision.CanDirectPlay && !decision.CanTranscode {
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decision.ErrorReason = "no compatible playback profile found"
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log.Warn(ctx, "Transcode decision: no compatible profile", "mediaID", mf.ID,
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"container", src.Container, "codec", src.Codec, "reasons", decision.TranscodeReasons)
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}
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return decision, nil
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}
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func buildSourceStream(mf *model.MediaFile, probe *ffmpeg.AudioProbeResult) StreamDetails {
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sd := StreamDetails{
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Container: mf.Suffix,
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Duration: mf.Duration,
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Size: mf.Size,
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}
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// Use pre-parsed probe result, or fall back to parsing stored probe data
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if probe == nil {
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probe, _ = parseProbeData(mf.ProbeData)
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}
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// Use probe data if available for authoritative values
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if probe != nil {
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sd.Codec = normalizeProbeCodec(probe.Codec)
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sd.Profile = probe.Profile
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sd.Bitrate = probe.BitRate
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sd.SampleRate = probe.SampleRate
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sd.BitDepth = probe.BitDepth
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sd.Channels = probe.Channels
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} else {
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sd.Codec = mf.AudioCodec()
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sd.Bitrate = mf.BitRate
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sd.SampleRate = mf.SampleRate
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sd.BitDepth = mf.BitDepth
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sd.Channels = mf.Channels
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}
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sd.IsLossless = isLosslessFormat(sd.Codec)
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return sd
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}
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// applyServerOverride replaces the client-provided profiles with synthetic ones
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// matching the server-forced transcoding format and bitrate.
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func applyServerOverride(ctx context.Context, original *ClientInfo, trc *model.Transcoding) *ClientInfo {
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maxBitRate := trc.DefaultBitRate
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if player, ok := request.PlayerFrom(ctx); ok && player.MaxBitRate > 0 {
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maxBitRate = player.MaxBitRate
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}
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log.Debug(ctx, "Applying server-side transcoding override",
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"targetFormat", trc.TargetFormat, "maxBitRate", maxBitRate,
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"client", original.Name)
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return &ClientInfo{
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Name: original.Name,
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Platform: original.Platform,
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MaxAudioBitrate: maxBitRate,
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MaxTranscodingAudioBitrate: maxBitRate,
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DirectPlayProfiles: []DirectPlayProfile{
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{Containers: []string{trc.TargetFormat}, AudioCodecs: []string{trc.TargetFormat}, Protocols: []string{ProtocolHTTP}},
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},
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TranscodingProfiles: []Profile{
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{Container: trc.TargetFormat, AudioCodec: trc.TargetFormat, Protocol: ProtocolHTTP},
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},
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}
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}
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func parseProbeData(data string) (*ffmpeg.AudioProbeResult, error) {
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if data == "" {
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return nil, nil
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}
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var result ffmpeg.AudioProbeResult
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if err := json.Unmarshal([]byte(data), &result); err != nil {
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return nil, err
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}
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return &result, nil
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}
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// checkDirectPlayProfile returns "" if the profile matches (direct play OK),
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// or a typed reason string if it doesn't match.
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func (s *deciderService) checkDirectPlayProfile(src *StreamDetails, profile *DirectPlayProfile, clientInfo *ClientInfo) string {
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// Check protocol (only http for now)
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if len(profile.Protocols) > 0 && !containsIgnoreCase(profile.Protocols, ProtocolHTTP) {
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return "protocol not supported"
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}
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// Check container
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if len(profile.Containers) > 0 && !matchesContainer(src.Container, profile.Containers) {
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return "container not supported"
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}
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// Check codec
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if len(profile.AudioCodecs) > 0 && !matchesCodec(src.Codec, profile.AudioCodecs) {
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return "audio codec not supported"
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}
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// Check channels
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if profile.MaxAudioChannels > 0 && src.Channels > profile.MaxAudioChannels {
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return "audio channels not supported"
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}
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// Check codec-specific limitations
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for _, codecProfile := range clientInfo.CodecProfiles {
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if strings.EqualFold(codecProfile.Type, CodecProfileTypeAudio) && matchesCodec(src.Codec, []string{codecProfile.Name}) {
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if reason := checkLimitations(src, codecProfile.Limitations); reason != "" {
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return reason
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}
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}
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}
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return ""
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}
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// computeTranscodedStream attempts to build a valid transcoded stream for the given profile.
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// Returns the stream details and the internal transcoding format (which may differ from the
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// response container when a codec fallback occurs, e.g., "mp4"→"aac").
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// Returns nil, "" if the profile cannot produce a valid output.
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func (s *deciderService) computeTranscodedStream(ctx context.Context, src *StreamDetails, profile *Profile, clientInfo *ClientInfo) (*StreamDetails, string) {
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// Check protocol (only http for now)
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if profile.Protocol != "" && !strings.EqualFold(profile.Protocol, ProtocolHTTP) {
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log.Trace(ctx, "Skipping transcoding profile: unsupported protocol", "protocol", profile.Protocol)
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return nil, ""
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}
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responseContainer, targetFormat := resolveTargetFormat(profile)
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if targetFormat == "" {
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return nil, ""
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}
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// Verify we have a transcoding command available (DB custom or built-in default)
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if LookupTranscodeCommand(ctx, s.ds, targetFormat) == "" {
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log.Trace(ctx, "Skipping transcoding profile: no transcoding command available", "targetFormat", targetFormat)
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return nil, ""
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}
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targetIsLossless := isLosslessFormat(targetFormat)
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// Reject lossy to lossless conversion
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if !src.IsLossless && targetIsLossless {
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log.Trace(ctx, "Skipping transcoding profile: lossy to lossless not allowed", "targetFormat", targetFormat)
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return nil, ""
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}
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ts := &StreamDetails{
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Container: responseContainer,
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Codec: strings.ToLower(profile.AudioCodec),
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SampleRate: normalizeSourceSampleRate(src.SampleRate, src.Codec),
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Channels: src.Channels,
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BitDepth: normalizeSourceBitDepth(src.BitDepth, src.Codec),
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IsLossless: targetIsLossless,
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}
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if ts.Codec == "" {
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ts.Codec = targetFormat
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}
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// Apply codec-intrinsic sample rate adjustments before codec profile limitations
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if fixedRate := codecFixedOutputSampleRate(ts.Codec); fixedRate > 0 {
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ts.SampleRate = fixedRate
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}
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if maxRate := codecMaxSampleRate(ts.Codec); maxRate > 0 && ts.SampleRate > maxRate {
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ts.SampleRate = maxRate
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}
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// Determine target bitrate (all in kbps)
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if ok := s.computeBitrate(ctx, src, targetFormat, targetIsLossless, clientInfo, ts); !ok {
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return nil, ""
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}
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// Apply MaxAudioChannels from the transcoding profile
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if profile.MaxAudioChannels > 0 && src.Channels > profile.MaxAudioChannels {
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ts.Channels = profile.MaxAudioChannels
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}
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// Apply codec profile limitations to the TARGET codec
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if ok := s.applyCodecLimitations(ctx, src.Bitrate, targetFormat, targetIsLossless, clientInfo, ts); !ok {
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return nil, ""
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}
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return ts, targetFormat
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}
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// LookupTranscodeCommand returns the ffmpeg command for the given format.
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// It checks the DB first (for user-customized commands), then falls back to
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// the built-in default command. Returns "" if the format is unknown.
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func LookupTranscodeCommand(ctx context.Context, ds model.DataStore, format string) string {
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t, err := ds.Transcoding(ctx).FindByFormat(format)
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if err == nil && t.Command != "" {
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return t.Command
|
|
}
|
|
// Fall back to built-in defaults
|
|
for _, dt := range consts.DefaultTranscodings {
|
|
if dt.TargetFormat == format {
|
|
return dt.Command
|
|
}
|
|
}
|
|
return ""
|
|
}
|
|
|
|
// resolveTargetFormat determines the response container and internal target format
|
|
// from the profile's Container and AudioCodec fields. When an AudioCodec is specified
|
|
// it is preferred as targetFormat (e.g. container "mp4" with audioCodec "aac" → targetFormat "aac").
|
|
func resolveTargetFormat(profile *Profile) (responseContainer, targetFormat string) {
|
|
responseContainer = strings.ToLower(profile.Container)
|
|
targetFormat = responseContainer
|
|
|
|
// Prefer the audioCodec as targetFormat when provided (handles container-to-codec
|
|
// mapping like "mp4" → "aac", "ogg" → "opus").
|
|
if profile.AudioCodec != "" {
|
|
targetFormat = strings.ToLower(profile.AudioCodec)
|
|
}
|
|
|
|
// If neither container nor audioCodec is set, we can't resolve a format.
|
|
if targetFormat == "" {
|
|
return "", ""
|
|
}
|
|
|
|
// When no container was specified, use the targetFormat as container too.
|
|
if responseContainer == "" {
|
|
responseContainer = targetFormat
|
|
}
|
|
|
|
return responseContainer, targetFormat
|
|
}
|
|
|
|
// computeBitrate determines the target bitrate for the transcoded stream.
|
|
// Returns false if the profile should be rejected.
|
|
func (s *deciderService) computeBitrate(ctx context.Context, src *StreamDetails, targetFormat string, targetIsLossless bool, clientInfo *ClientInfo, ts *StreamDetails) bool {
|
|
if src.IsLossless {
|
|
if !targetIsLossless {
|
|
if clientInfo.MaxTranscodingAudioBitrate > 0 {
|
|
ts.Bitrate = clientInfo.MaxTranscodingAudioBitrate
|
|
} else {
|
|
ts.Bitrate = defaultBitrate
|
|
}
|
|
} else {
|
|
if clientInfo.MaxAudioBitrate > 0 && src.Bitrate > clientInfo.MaxAudioBitrate {
|
|
log.Trace(ctx, "Skipping transcoding profile: lossless target exceeds bitrate limit",
|
|
"targetFormat", targetFormat, "sourceBitrate", src.Bitrate, "maxAudioBitrate", clientInfo.MaxAudioBitrate)
|
|
return false
|
|
}
|
|
}
|
|
} else {
|
|
ts.Bitrate = src.Bitrate
|
|
}
|
|
|
|
// Apply maxAudioBitrate as final cap
|
|
if clientInfo.MaxAudioBitrate > 0 && ts.Bitrate > 0 && ts.Bitrate > clientInfo.MaxAudioBitrate {
|
|
ts.Bitrate = clientInfo.MaxAudioBitrate
|
|
}
|
|
return true
|
|
}
|
|
|
|
// applyCodecLimitations applies codec profile limitations to the transcoded stream.
|
|
// Returns false if the profile should be rejected.
|
|
func (s *deciderService) applyCodecLimitations(ctx context.Context, sourceBitrate int, targetFormat string, targetIsLossless bool, clientInfo *ClientInfo, ts *StreamDetails) bool {
|
|
targetCodec := ts.Codec
|
|
for _, codecProfile := range clientInfo.CodecProfiles {
|
|
if !strings.EqualFold(codecProfile.Type, CodecProfileTypeAudio) {
|
|
continue
|
|
}
|
|
if !matchesCodec(targetCodec, []string{codecProfile.Name}) {
|
|
continue
|
|
}
|
|
for _, lim := range codecProfile.Limitations {
|
|
result := applyLimitation(sourceBitrate, &lim, ts)
|
|
if strings.EqualFold(lim.Name, LimitationAudioBitrate) && targetIsLossless && result == adjustAdjusted {
|
|
log.Trace(ctx, "Skipping transcoding profile: cannot adjust bitrate for lossless target",
|
|
"targetFormat", targetFormat, "codec", targetCodec, "limitation", lim.Name)
|
|
return false
|
|
}
|
|
if result == adjustCannotFit {
|
|
log.Trace(ctx, "Skipping transcoding profile: codec limitation cannot be satisfied",
|
|
"targetFormat", targetFormat, "codec", targetCodec, "limitation", lim.Name,
|
|
"comparison", lim.Comparison, "values", lim.Values)
|
|
return false
|
|
}
|
|
}
|
|
}
|
|
return true
|
|
}
|
|
|
|
// ensureProbed runs ffprobe if probe data is missing, persists it, and returns
|
|
// the parsed result. Returns (nil, nil) when probing is skipped or data already exists
|
|
// (in which case the caller should parse mf.ProbeData).
|
|
func (s *deciderService) ensureProbed(ctx context.Context, mf *model.MediaFile) (*ffmpeg.AudioProbeResult, error) {
|
|
if mf.ProbeData != "" {
|
|
return nil, nil
|
|
}
|
|
if !conf.Server.DevEnableMediaFileProbe {
|
|
return nil, nil
|
|
}
|
|
|
|
result, err := s.ff.ProbeAudioStream(ctx, mf.AbsolutePath())
|
|
if err != nil {
|
|
return nil, fmt.Errorf("probing media file %s: %w", mf.ID, err)
|
|
}
|
|
|
|
data, err := json.Marshal(result)
|
|
if err != nil {
|
|
return nil, fmt.Errorf("marshaling probe result for %s: %w", mf.ID, err)
|
|
}
|
|
mf.ProbeData = string(data)
|
|
|
|
if err := s.ds.MediaFile(ctx).UpdateProbeData(mf.ID, mf.ProbeData); err != nil {
|
|
log.Error(ctx, "Failed to persist probe data", "mediaID", mf.ID, err)
|
|
// Don't fail the decision — we have the data in memory
|
|
}
|
|
|
|
log.Debug(ctx, "Probed media file", "mediaID", mf.ID, "codec", result.Codec,
|
|
"profile", result.Profile, "bitRate", result.BitRate,
|
|
"sampleRate", result.SampleRate, "bitDepth", result.BitDepth, "channels", result.Channels)
|
|
return result, nil
|
|
}
|